Boosting

29.99 EUR

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Boosting

Boosting for FiveM

Players can join the queue and periodically the server gives the first person in queue a random contract based on their level. A higher level means you get higher chances for higher class boosting contracts. (D, C, B, A, S, S+)

Players must work together where one drives  the vehicle and the other disables trackers to escape the police.

Supports: ESX/QBCore/QBox

Features:

  1. Configurable Moneytype (cash, bank, crypto)
  2. Queueing system
  3. Reputation and Class saved per character
  4. Ability to transfer contracts with other players.
  5. Vehicles receive random neon and upgrades based on contract class
  6. VIN scratched vehicles are added to the player_vehicles table and are registered as vin scratched vehicles (police can check if a vehicle is VIN scratched.)
  7. Runs at 0.00
  8. Hacks are synced over all vehicles, meaning different players can do the contract together, swap hackers, etc. Only front-seat passengers can do the hacks every minute if the vehicle is driving above a certain speed.
  9. By default, vehicles from a contract send out a tracker blip every 20 seconds to all police units until the trackers are disabled
  10. Uses phone notifications to show current task.
  11. Around 100 different locations are pre-configured and  you can easily add others
  12. Around 55 different drop-off locations are pre-configured
  13. Extensive logging and server console debug prints

Preview: YouTube showcase